Syndicated Reports

TDG regularly publishes some of the most forward-thinking analyses in the legacy and broadband TV industry. In fact, we predicted the impact that broadband video would have on legacy TV years before the term ‘OTT’ came into existence. And we continue to be years ahead of other research firms in the topics we address and the methods we use to do so.

For more information about a specific report, simply click on the report title.

The Future of Online Video Platforms

June 23, 2016Joel Espelien and Alan Wolk

The Future of Online Video Platforms

As TDG first predicted in 2008, video viewing continues to shift from legacy TV to broadband video platforms. This change  has necessitated a...

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Internet Set-top Box Users - A Consumer Snapshot

April 01, 2016Joel Espelien and Vibha Pant

Internet Set-top Box Users – A Consumer Snapshot

Between 2011 and 2015, the use of Internet set‐top boxes (iSTBs) for streaming video to home television increased four‐fold among US adult...

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The Future of TV Viewing,  2016-2025

January 01, 2016Joel Espelien

The Future of TV Viewing, 2016-2025

Only five years ago, PCs accounted for 98% of all online video viewing in the US. Today, the device mix is dramatically different, as is the source...

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‘First Glance’ TV Viewer Segments

January 01, 2016Vibha Pant

‘First Glance’ TV Viewer Segments

In this age of quantum media, video viewing has moved beyond family televisions to more personal devices like tablets and smartphones. At the same...

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The Recommendation Revolution – The Future of Recommendation-Driven Guides, 2016-2025

January 01, 2016Alan Wolk

The Recommendation Revolution – The Future of Recommendation-Driven Guides, 2016-2025

Today’s viewers are busy people, and when they do take the time to sit down and watch television, they want to watch something they will enjoy...

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The Future of Consumer VR and Its Impact on Video Viewing, 2016-2025

December 29, 2015Joel Espelien

The Future of Consumer VR and Its Impact on Video Viewing, 2016-2025

Led by the popularity of video games, virtual reality (VR) will over the next several years become a pop cultural phenomenon. It has few rivals in...

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Cracking the Code: Segmenting Video Viewers in the Age of Quantum Media

December 01, 2015Michael Greeson and Vibha Pant

Cracking the Code: Segmenting Video Viewers in the Age of Quantum Media

In 2006, TDG first started working toward a theory of quantum media – that is, the ‘any time, any place, any device, any content, any network’...

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Broadband Boomers - A Consumer Snapshot

November 01, 2015Nick Beyer

Broadband Boomers – A Consumer Snapshot

With all the attention devoted to Millennials - their video habits, their use of streaming media, and their device preferences - Baby Boomers have...

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The Future of Social TV: Strategic Insights

October 21, 2015Alan Wolk

The Future of Social TV: Strategic Insights

Social TV is a work in progress. Defined as the use of social media platforms to discuss, comment on, or enhance the television experience, it is...

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Luxury TV in the Age of Skinny Bundles: ARPU among High-Income Households, 2015-2025

August 29, 2015Joel Espelien

Luxury TV in the Age of Skinny Bundles: ARPU among High-Income Households, 2015-2025

As the middle class evaporates and the ‘barbell’ economy takes its place, television is transforming from a mass-market broadcast medium into a...

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