No Console Required: The Changing Face of TV Gaming
This report provides an overview of the market for non-console TV game services in the United States. As it stands today, this market can be divided into three main groups:
• Multi-System Operator TV games services;
• Internet-based services emulating the console experience; and
• Internet-based casual TV gaming services.
The report looks at each of these three groups in detail and examines key providers within each space. Finally, the report looks to the future and, among other conclusions, answers the key question as to whether a next “next generation” console is really necessary for a modern gaming experience.
For further information or questions, please contact Laura Allen Phillips.